AI Insights · Timothy · March 2024
Top 5 Play Pass Games on Android in Turkey Q1 2024
Discover the performance trends of the top 5 Play Pass games on Android in Turkey for Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 Play Pass games on the Android platform in Turkey showed diverse performance trends in terms of downloads, revenue, and active users. Here's a closer look at how each app fared.
Hungry Shark Evolution from Ubisoft Entertainment saw notable activity. Weekly revenue peaked at around $622 in early January and maintained a relatively steady level, closing the quarter at approximately $499. Weekly downloads fluctuated, starting at around 55K in the first week of January, dipping mid-quarter, and ending with approximately 20.6K by the end of March. Active users showed a similar pattern, peaking at about 137K in mid-March and ending the quarter with around 103K.
Chess by Chess Prince experienced a consistent download rate, peaking at approximately 39.2K in mid-January before stabilizing around 18K towards the end of March. Active users saw an initial rise, reaching about 282K in late January, but gradually declined to around 209K by the end of the quarter.
Central Hospital Stories from SUBARA showed moderate revenue growth, peaking at $17 in late February. Downloads were highest in mid-January at around 28.8K, before gradually declining to about 13.2K by the end of March. Active users mirrored this trend, peaking at approximately 44.2K in late January and ending the quarter at around 24.2K.
Find the Difference 1000+ by Gamma Play had a stable revenue stream with minor fluctuations, peaking at $2 in mid-March. Downloads saw an initial surge to approximately 29K in late January, followed by a decline to around 7.6K by the end of March. Active users peaked at about 95.1K in late January and gradually decreased to around 55.5K by the end of the quarter.
Pixel Art - Color by Number from Easybrain had a peak revenue of $55 in mid-February. Downloads spiked to about 27.5K in mid-January, followed by fluctuations and ending at approximately 17.9K in late March. Active users peaked at around 294K in mid-January and remained relatively high, closing the quarter at approximately 251K.
These insights are based on data from Sensor Tower, providing a comprehensive view of the performance of these top Play Pass games. For more detailed analysis, visit Sensor Tower.